Asset Information:
Polys: 492, Tris: 964, Verts: 617
Texture size: 1024x1024
This is a recreation of the staff weapon design from the game "League of Legends", for the released skin "Final Boss Veigar" for the character "Veigar".
I wanted to create a singular asset with the purpose of solidifying my workflow and technique.
This asset caught my attention as something that I could alter the design to make it more personal as a portfolio piece, but also simple enough that I wasn't going out of scope for what I wanted to achieve.
The particle system, animated background and hover animation were bonus tasks I accomplished out of personal interest and also for the sake of presentation.
Music used in video: Bit Rush: Arcade Ahri | Login Screen - League of Legends:
youtube.com/watch?v=DYW-kEiCnJI&t=74s